In terms of gameplay, Wrath of the Lich King builds on the existing system created in World of Warcraft. Players choose a number of options to create their character, including class, and then complete quests and raids. Success results in rewards which allow further character improvement and increasing levels. Wrath of the Lich King increased a character’s level cap to 80. A new class was introduced in Wrath of the Lich King. Now players are able to choose Death Knights, the first World of Warcraft “hero class”. New Death Knights have more spells and abilities than other new characters, but they start without any talent points.
A New Continent
Wrath of the Lich King also introduced a huge new area for the MMORPG players to explore. The continent of Northrend, located in northern Azeroth, consists of eight different zones. This area was designed for higher level players. Although characters of any level can travel to Northrend, the content is tailored towards characters of at least level 68. Among the eight zones is Wintergrasp, the first World of Warcraft zone to be designed specifically for PVP gameplay. The other zones introduced interesting antagonists, such as the Vrykul (half-giants) in Utgarde Keep, or cool new scenery, like the dragons’ graves which can be found in Dragonblight New creatures in the expansion include Loque’nahak, Gondria, Skoll and Arcturis, four spirit beasts, an enormous dinosaur called King Krush, and of course the game’s main villain, the Lich King himself.