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Little Nightmare II is a fun-filled adventure game developed by Tarsier Studios and published by Bandai Namco Entertainment. It follows the escapades of a Mono, a young boy, who has to survive in an evil world. The game is full of suspense and keeps the gamer at the edge of their seat.
Light Nightmares II is a first-person game where the player assumes the role of Mono, a young boy trapped in an evil transmitted world. In his discoveries, he meets another equally stranded friend, Six. They plot a way of getting themselves out of the God-forsaken world. However, the journey is not easy as they have to discover this evil transmission’s origin before going to safety.
The escapades are horror-like, dangerous and risk total eradication. As Mono, you have to use any weapon within your reach to defend yourself from the zombie-like creatures. What makes the plot more frightening is the humming sound of a tower. It causes suspense, but you have to go through it to safety.
Six acts as a tour guide into the tower. It is dark inside, with secrets and a host of zombies who kills at will. You have to craft a way of neutralising these residents. Keeping in mind that it is dark and empty, Mono and Six have to get what they need to proceed on the journey. The humming sounds, zombies and secrets make the whole experience a nightmare for the two children.
- Thrilling and Dark Setting – it brings in the gaming tension, which makes the game more appealing.
- Suspense – the gamer is left to discover their footing in the game. It creates uncertainty as gamers are alert of what may happen after that. To get to safety, you have to go through creepy woodlands to get to safety.
- Good world, gone bad – the game starts from something ordinary to something unforeseen. It is your effort as the gamer to find yourself out of this corrupted situation.
- Signal Tower – it creates a way from which the gamer has to go through to get to the ordinary world. However, it is infested by the corrupted beings, which the gamer has to go through to safety.